Today on Charmed, we take a look at one of the best Charms in the Return to Ravnica block: Dimir Charm. It’s a perfect little tool for a control deck. It offers three great options: counter target sorcery spell, destroy target creature with power 2 or less, or look at the top three cards of target player’s library, then put one back and the rest into that player’s graveyard.
The first option certainly can come in handy when you need a counterspell, and just don’t happen to have another one in hand. Then again, Negate is better for this function, and doesn’t require the black component – only a blue and a colorless. Most of the time, you’ll be using the other two options.
There are plenty of creatures that you’d want to destroy with power 2 or less: Fiend Hunter, for example. In the current meta-game, there are certainly plenty of them. Instant speed removal is always good, especially in the current Standard meta-game, so this is a pretty good option.
However, it’s the third option that makes this card especially interesting. It essentially can rid your opponent of getting that perfect top-deck. Being able to “fate seal” your opponent, as well as potentially send two useful cards to the bin is pretty helpful. Then again, against certain decks like Reanimator, this isn’t too great. But against many decks, especially the more aggressive decks that want to keep drawing gas, this is a pretty good way to buy yourself an extra turn or two.
All in all, this is a pretty straightforward card that does a variety of things well. It may not have as big of an impact as a Boros Charm on the game-state, but it can give you decent one-for-one options, with a potential two-for-one option. Pretty good card.